The largest Social Media Platform in the world is looking for a UX Researcher! This is a fabulous opportunity to join a hardworking team and work on ground-breaking projects- more specifically, with Augmented Reality!
Looking for a qualitative or mixed method generalist, with broad skills in design research methods, and an understanding of quantitative concepts. You should be very capable running IDIs, diary studies, and usability studies, and with both consumer and professional audiences.
This is a contract role which is approx. 11 months.
40 hours per week
This company is building towards a future that enables a global community of creators and developers to imagine, create and share augmented reality experiences that reach the billions of people.
You will be a part of a team that uses a flagship creation software suite and a powerful tool for publishing, managing and tracking the performance of AR experiences across all platforms within the company.
As part of the research team, your role advocates for users, and sets the product teams up with the insights and inspiration they need to build with confidence.
We're looking for a talented researcher to join this Research team to conduct research with AR creators and their business clients. That research will range from foundational studies to inform what they build and how they build it, through to tactical studies to steer product development and drive product quality.
- Strong Communicator and Relationship Builder
- Knowledgeable about digital design and design research
- Passionate about AR/VR
- Able to prioritise
Preferred candidates will have experience in conducting impactful research to steer AR/VR products, or products in similar emergent tech fields.
3+ years' experience in research for digital product innovation, HCI, information systems or related field
MUST HAVE Bachelor’s Degree
BA/BS degree, ideally in a human behaviour related field (HCI, Psychology, Social Science, Information Science, etc.)
MS/PhD in communication, information science, human-computer interaction, psychology, anthropology, sociology, market research or a related field
Experience conducting research for emerging early-stage technologies.
HUMAN COMPUTER INTERACTION