Games - Environment Artist

Vancouver, CA (Remote to start)
Job Terms:
Start date:
Posted By:
Stephen Charles-Kendall
18 months

Job Description:

This is a great opportunity for an Environment Art Outsource Manager or an Environment Artist with experience in reviewing art and providing feedback to external partners. Working on AAA console titles, you will work with experienced internal and external artists to deliver on the highest quality game environments. You will be collaborating with external partners through documentation and feedback, creating art content, polishing and fixing art bugs. Modeling, sculpting, texturing and surfacing skills are required.

• Performance indicators Years of experience required:
• Must have 3+ years of experience in video games, film/television or equivalent. Must also have 1-3+ years’ experience in working with external teams.
• You have knowledge and experience in game development.
• You have experience working with external teams or experience providing art feedback
• You can model, sculpt and texture environmental assets and surfaces.
• You are very comfortable with Maya or other 3D software, Z-Brush, Substance Painter or Mixer, and Photoshop.
• You are familiar with project managing tools such as Jira or Confluence.
• You are comfortable with a modern game engine such as Unreal, Frostbite or Unity.
• You possess excellent communication skills.
• You work well with deadlines and are self-motivated and directed
• You might be required to travel domestically or internationally after the pandemic is over, typically up to a week duration.
• This role may require domestic or international travel 3-4 times per year typically for 1-week durations per trip. Applicant must be willing to travel (after the pandemic is over).