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Sr. UX Designer

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Looking for a Sr. UX/UI Designer to join a dynamic and growing product and UX team that is constantly changing and creating new design elements for their multiple websites. This person will focus 80% of their time on delivery and execution and 20% on research and planning. 

This is a 40 hour a week role onsite, with potential to go permanent for the right person. 

Responsibilities: 

  • Collaborates and pairs with other product team members (UX, engineering, and product management) to design solutions 
  • Creates designs such that information is easy to find, consume, and understand 
  • Communicates ideas and designs to end user and product team members 
  • Participates in and contributes to learning activities around modern software design and development core practices
  • Communicates with key user and operational groups to understand business needs 
  • Elicits ideas and assists team members with gaining shared understanding, and aligns the product team and stakeholders
  • Presents design concepts, user needs, and design rationale to multidisciplinary teams, as well as to key stakeholders and business partners 
  • Analyzes user experience data and provides recommendations to address business needs 

Required Skills: 

  • 5+ years’ experience in designing enterprise applications 
  • Bachelor's degree in Design, User Experience, Human-Computer Interaction, or a related field 
  • Expertise in creating responsive designs for multiple contexts and device types (desktop, mobile, tablet) 
  • Expertise in standard design and prototyping tools including Sketch, Adobe Creative Suite and InVision 
  • Working knowledge of design specification tools like Zeplin or InVision Inspector 
  • Can articulate the reasoning behind your design decisions 
  • Can think through user problems while understanding technical constraints 

Desired Skills: 

  • Familiarity with Design Thinking and Lean UX methodologies 
  • Experience with design system frameworks (e.g. Bootstrap) and Brad Frost’s Atomic design methodology 
  • Experience prototyping micro interactions and animations

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